HQ Orks Daemon/Other Melee ReactionCan Fall Back
Ork Weirdboy
125 requisition points
Health
200
Armor
4
Evasion
5
Movement
4
Action Points
2
Models 1 × 200 HP = 200
Defense
- Total Health
- 200 (200 × 1)
- Health / model
- 200
- Models
- 1
- Armor
- 4
- Evasion
- 5
Mobility
- Movement
- 4
- Action Points
- 2
- Unit Height
- 3
Combat
- Melee Accuracy
- 95%
- Ranged Acc. Mod
- +0
- Momentum / kill
- 20
Abilities
Armed To Da Teef Faction passive
- +0.02 armour penetration per momentum
- +0.2% critical chance per momentum
- +0.075 range stability per momentum