Melee AP 5 Splash ×2
Soulflayer Tendrils
38–50
Damage
90%
Accuracy
Graze chance vs Armor
When target armor exceeds this weapon's armor piercing (5), hits start to graze (3% per point of difference) and a graze deals no damage.
Armor 0 0%
Armor 1 0%
Armor 2 0%
Armor 3 0%
Armor 4 0%
Armor 5 0%
Armor 6 3%
Armor 7 6%
Armor 8 9%
Armor 9 12%
Carried by (1)
Targeting & splash
- Impact
- Splash — 2 models, −20% to secondary
- Post-kill targeting
- Each attacker locks one target; its shots are wasted if that target dies