B
Ranged Splash ×3

Smite

5–6

Damage

100%

Accuracy

Open in calculator

Graze chance vs Armor

When target armor exceeds this weapon's armor piercing (0), hits start to graze (3% per point of difference) and a graze deals no damage.

Armor 0
0%
Armor 1
3%
Armor 2
6%
Armor 3
9%
Armor 4
12%
Armor 5
15%
Armor 6
18%
Armor 7
21%
Armor 8
24%
Armor 9
27%

Carried by (1)

Targeting & splash

Impact
Splash — 3 models, −50% to secondary
Post-kill targeting
Each attacker locks one target; its shots are wasted if that target dies

Range & falloff

Distances in tiles. Accuracy and damage are best within optimal range and drop off toward maximum range.

1

Min range

3

Optimal

5

Max range